forgotten_aria: (Strong Bad)
[personal profile] forgotten_aria
Inspired by my failed interview to write exmaple code and a game, I decided to warm up by reimplemented xclickything in java.
The code is horrible and it's annoyingly buggy, but I got the reminder of the practice I want and when I want to do certain things and like. I think I'm tired of this non-orginal stuff, so it's as good as it will get. Tomorrow, hopefully, I will start writing an original mini-game. So here, presented to you, the buggy java applet version of xct in all its suck-a-tude!

A port should not take all day. *sigh* Part of that was finding appleviewer, geting it to work, being confused by mozzila's INSISTANCE on caching and keeping the applet chached, haivng java draw things the other up/down than Xlib and a bunch of mnor annoyances which was exacly why I wanted to do something I knew how to do first. Still, too much longer than I wanted.

It prevented me from playing WoW all day too.

well done :)

Date: 2005-04-13 11:30 am (UTC)
From: [identity profile] frolain.livejournal.com
I wonder if it would be interesting to try to write an ai player to figure out the optimal way to play a board. It seems small enough to do a complete search on, yet maybe interesting enough to find a better way.

Re: well done :)

Date: 2005-04-13 03:47 pm (UTC)
From: [identity profile] forgotten-aria.livejournal.com
actually, I think the needs it more is a "solvable" checker that makes sure it's not one of the insolvavle boards. This might be harder.

I think that I should really write new stuff instead. Try to practice game composition as well as code.

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